| Playtime | Not Played |
| Last Activity | Never |
| Added | 2024-07-15 11:30:50 |
| Modified | 2024-07-15 12:07:14 |
| Completion Status | Not Played |
| Library | Itch.io |
| Source | itch.io |
| Platform | PC (Windows) |
| Release Date | 2020-03-31 |
| Community Score | |
| Critic Score | |
| User Score | |
| Genre | Indie |
| Developer | Zoyander Street |
| Publisher | |
| Feature | |
| Links | Itch Twitch |
| Tag |
Interactive dialogues about gender, revolution, and resilience.
"All the time I'm having to make up stories. Because you are a friend, I can confess about it this way, but you know, if you'd interviewed me just like all the other interviews by people who are like, 'what is a transgender?' I would have had to lie."
This is a series of works that came out of a residency carried out in early 2018 in Tokyo, with the Creator Ikusei project, which is supported by the Japanese Agency for Cultural Affairs. I adopted research techniques from ethnography and history, such as open-ended interviews and participant observation, and developed a method of representing the results of this research in a playful and interactive form that draws heavily from familiar interaction design patterns such as the tamagotchi-style virtual pet and role-playing game multiple-choice dialogue systems.
Some of the development was funded by Making Ways, Sheffield City of Makers.
All of these pieces are made in Pico-8, a simulation of a 1980s computer that never actually existed..
In late 2018, an innovative new installation was created with funding from Arts Council England, using textiles by Anne Smithies and custom-made handheld consoles based on the Adafruit PiGRRL Zero. This creates an intimate space and a tactile engagement with the material, encouraging a sense of proximity to the material. The extensive use of textiles also encourages participation by people who might feel turned-off by the signifiers of videogames culture, creating a sense of a traditional domestic material culture colliding with avant-garde digital aesthetics.