Block Out

Details

Playtime Not Played
Last Activity Never
Added 2024-07-15 11:29:40
Modified 2024-07-15 12:21:46
Completion Status Not Played
Library Itch.io
Source itch.io
Platform PC (Windows)
Release Date 2019-12-08
Community Score
Critic Score
User Score
Genre Arcade
Indie
Shooter
Developer Maddykun
Publisher Maddykun
Feature Single Player
Links Itch
Tag

Description

Demo down below.

Block Out is a top-down shooter with flashy graphics and calm music. You can shoot and slash and go around teleporting through walls and dodge enemy bullets. Do whatever you feel like or just relax and enjoy the music and fireworks in 'Cat mode'.

Controls

    Use (keyboard to move around) and (mouse to aim and shoot)

        W, S, A, D to move

        Spacebar to teleport/dodge

        Left mouse button to shoot

        Right mouse button for melee attack

        R to respawn

The main feature of this game is game mode creation. This feature allows you to craft your own gameplay experience, by changing most aspects of the game. 

Explore 4 different levels, choose from 5 different types of enemies, define and modify their behavior as you wish and make your own personal hell or make a relaxing mode, where the enemies run away from you!

You can save, edit and delete these modes. Make and save as many as you'd like. You can also share the modes you created with your friends very easily. Just generate a code in the edit mode, share it with them, they paste it in their game's edit mode, press a button and voila! (It is intuitive enough but if there are any problems, tell me and I'll try to make it better for ya)

Here are all the things that you can modify :

General Properties

  • Name of the mode
  • Description of the mode
  • The Level (4 different levels to choose from!)
  • Color scheme

Player Properties

  • Number of lives (Finite/ Infinite)
  • Player can/can't shoot
    • Number of Bullets (Finite/ Infinite)
    • Burst Fire/ Automatic (Hold down 'Fire' to keep shooting)
    • Bullets do/don't regenerate on killing
  • Player can/can't do slash attack
  • Player can/can't teleport

Enemy Properties

  • Finite/Infinite enemies
    • If infinite, the amount (density) of enemies in the level at a time
      • Less (approx. 15)
      • Medium (approx. 30)
      • High (approx. 70)
  • Define groups of enemies and their properties as follows:
    • Number of enemies in this group
    • Type of enemies in this group (Five distinct types to choose from!)
    • Movement speed
    • Movement direction (Chase the player or Run away from the player)
    • On collision with the player (You can choose either of the options or both... or none :)
      • Kill player
      • Die
    • Enemy can/ can't shoot
      • Their rate of fire (Low, Medium or High)
    • Enemy Spawn Rules. For this group of enemy,
      • Spawn one enemy every 'N' seconds
      • After 'N' Kills or Deaths or Seconds (time)
      • Until 'N' Kills or Deaths or Seconds
      • With a probability of 'N'





There's a lot more to the game, you can play around with it in the playable demo and let me know what you think :)