Shroomchitect 🍄

Details

Playtime Not Played
Last Activity Never
Added 2024-07-15 11:29:35
Modified 2024-07-15 12:32:56
Completion Status Not Played
Library Itch.io
Source itch.io
Platform PC (Windows)
Release Date 2022-02-19
Community Score
Critic Score
User Score
Genre Indie
Simulator
Developer PUNKCAKE Délicieux
Publisher
Feature Single Player
Links Itch
Official
YouTube
Twitter
Discord
Twitch
Steam
Tag

Description

A relaxing creative game where you care for your shroomies and make them a cozy little home in a big mushroom and take nice pictures!

Shroomies are small demi-spirits of the forest who are known for settling into mushrooms! In shroomchitect, a small group of shroomies has just found a brand new mushroom and they trust you to help them turn it into a welcoming home at least as cute as they are!

🤗 A stress-free, cute, warm and wholesome game
🔨 Help your shroomies build a comfy base
💖 Care for them like virtual pets
📸 Take pictures with the built-in photo mode
⏱ Play sessions average upwards of 30 minutes
🎨 Homebrew voxel graphics and pixel-art
🎶 Original lo-fi soundtrack by Pentadrangle

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How to play:

The game can be played with only a mouse! The only think that requires a keyboard is renaming your shroomies, but that's completely optional.

The game features an in-game tutorial which explains all the controls.

Shroomchitect is an atmospheric creative game. It's inspired of games like Townscaper, The Sims and Dwarf Fortress, but offers an experience of a much smaller and accessible scope. It's a warm, relaxing experience, and it even features a photo-mode!

There isn't a boss to beat or a goal to achieve, or even a gameover to avoid, just make a nice little home, keep your shroomies happy, take some neat pictures, and have a good time!

🌳✨🍄✨🌳

Discord

If you'd like you can come to our Discord to talk about the game and share pictures and generated gifs!

Of course it's also a very good place to get news of our next projects!

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Are you press or a content creator?

Come ask us for a key on Twitter, our DMs are open! Just make sure to tell us which game(s) you're interested in, we have a few of different ones!

Also check out our presskit where you'll find more info about us, as well as graphical assets in the downloads, useful for showing off the game or making thumbnails!

We also have a french version of the presskit! 🥐

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The game doesn't run!

If you're having trouble running the game please try the following things:

  • In the game's folder, open the file settings.txt and replace "open_gl = true" by "open_gl = false". Try running the game now.
  • Extract the game to a different location, like a new folder on your Desktop, and try running it from there.
  • Add the game's executable to your antivirus' whitelist. Try launching the game now.
  • Still no luck? Please come get help on our Discord, or send us an email at trasevol.dog@gmail.com and attach the 'log.txt' file from the game's folder if it exists.

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About PUNKCAKE

This game was made by PUNKCAKE Délicieux, a small team making and releasing a new game every month through Patreon and itch.io!

Check out our Patreon subscription for advantageous offers and some more options!

PUNKCAKE Délicieux is made up of lovely humans Benjamin Soulé, Rémy Devaux and Pentadrangle!

Find us on these platforms:
:: 👉 Patreon
:: 👉 Twitter
:: 👉 Discord
:: 👉 Itch.io
:: 👉 Steam

🌳✨🍄✨🌳

Changelog:

v1.1d quickfix:

  • Re-fixed achievement call for 99 resource achievements. (last fix got accidentally reverted when adding Mac and Linux builds, oops sorry!)

v1.1c quickfix:

  • Fixed total unlockable mushrooms count

v1.1b quickfix:

  • Fixed infinite beeping when a shroomie couldn't reach a task

v1.1 patch:

  • You can now pet the shroomies!
  • Added an option to switch to hopefully more legible fonts
  • Fixed pathfinding to beds
  • Fixed a bug resulting in trees regrowing after getting cut down
  • Fixed build failure not giving a refund
  • Added shroomie text for when you try to build something somewhere impossible or you don't have enough resources
  • Saves are now properly ordered by how recent they are
  • Ambiance volume now set on launch instead of after the first loading screen
  • Most recent save is now always the one loaded on launch
  • Made screen scaling less sensible
  • The game's window opens earlier

Quickfix:

  • Pathfinding to beds won't randomly crash the game anymore.

Closed beta patch 3:

  • implemented missing keyboard controls alternative to the scroll wheel
  • clicking the scroll wheel now brings you back to full mushroom view
  • made the camera movement much less floaty when releasing right-click
  • moved instructions icon in photo mode to be more obvious
  • photos will now always appear fully on screen after taking them
  • modified the distribution of random resources brought back from foraging
  • slightly decreased the number of resources brought back from foraging
  • lowered just a lil more the shroomies' neediness
  • fixed a bug where a shroomie would wait forever before intiating a chat with another shroomie
  • fixed a bug where tasks would not stack up correctly visually
  • fixed an issue with pathfinding
  • new small mushrooms get a little more floor space
  • changed the way fire light affects glowing mushroom blocks
  • can now build things on tiles where shroomies are standing
  • shroomies now seek unoccupied beds and pillows when you tell them to sleep
  • shroomies sleep better on pillows and even betterer on beds

Closed beta patch 2:

  • fixed a crash when you clicked in an invalid place in build mode
  • inverted click instruction in the tutorial for building a torch
  • fixed a crash that would happen when returning to a save where shroomies were off foraging
  • fixed portraits not updating when shroomie is asleep or hard at work

Closed beta patch 1:

  • inverted left-click and right-click in build modes
  • made shroomies a little less needy
  • shroomies no longer talk in their sleep
  • reduced pitch on shroomie sfx while time is sped up
  • removed test functionality on tab
  • fixed a crash that could happen when queueing build tasks